SketchUp Expertise, Faster.

If learning SketchUp is like trying to cross a country, then enrolling in formal SketchUp training is like paying for a plane ticket there, and learning SketchUp for free is like trying to hitchhike. It's fun either way, but one is faster and safer.


The Sales Pitch

Back when it was still called Google SketchUp, I started my SketchUp education for free with YouTube, library books, and online forums. Sure, I enjoyed the process, but the free path wasn't efficient - or even completely effective. I couldn't yet know what I didn't know, so it took many years of struggle before I was using SketchUp correctly, quickly, and easily.

My SketchUp classes are designed to make that journey to SketchUp expertise easier, faster, and more enjoyable through learning official Best Practices and sanity-saving techniques from the beginning - although relearning SketchUp is common in my classes as well. Even "Expert" SketchUppers have found that taking an Essentials class filled many unknown gaps in their SketchUp education and greatly improved their proficiency and enjoyment.


The Name-Dropping

A few of Katya's SketchUp Training Clients:

  • SketchUp - Hired to teach SketchUp Essentials classes at SketchUp's Bootcamp and Basecamp Conferences
  • DisneyWorld
  • The City of Ottawa (The Capital of Canada)
  • Coca-Cola
  • Crown Equipment
  • Hourglass Cosmetics
  • Yuma International Airport
  • Hartsfield–Jackson Atlanta International Airport

The Cost of Saving Time and Money

Details: A Day of training is 9am - 5pm, with an hour lunch and two 15 min breaks (and realistically, a 1/2 hr of computer problems).
Those who take 2 full days of training will receive certification.

Online One-on-One SketchUp Training

Discounted multi-employee package deals are available.

  • 2 Days: $895
  • 1 Day: $495
  • Hourly: $75/hr (for consulting or training, not modeling)

On Site - Have a trainer come to your office

in Contiguous US and Alaska

  • 2 Days: $2995
  • 3 Days: $3495
  • 4 Days: $3995

In-Person classroom training in Orlando, FL

Please contact GeniusDV.com for class schedules and information about Continuing Education Credits for Florida.

  • 2 Days: $995

In-Person Training in Hawaii or outside the USA will probably cost a little more, but I love travel (thus the "Stray Kat" bit), so drop me a note and we can chat about it!

Online classes are taught through GoToMeeting, a professional screen-sharing software. It's really smooth. The quality of training is guaranteed. We do a screen test first to make sure the connection is good and the software is working, just to make sure.


SketchUp Training Curriculum

Training content differs based on the number of days of training, as well as the number, skill level, and topic interests of attendees. It's recommended to limit the on-site classes to eight or less to ensure enough time to cover all of the topics. Also, someone exclusively interested in learning SketchUp for 3D Printing won't need all of the "Core" topics, or at least not in depth, but they will likely need a section on Solid Tools and some specialized extensions not listed here. Training is tailored to the needs of the students as much as possible. These three sections are the chronological order of the topics, not time sections.

1. Sticky SketchUp: The Basic Tools and Interface

 

Core

  • Templates
  • Lines and Shapes
  • Inferencing with markers and axis
  • Navigating
  • Basic Tools: Move, Scale, Offset, Push-Pull, Tape Measure
  • Selecting
  • Toolbars & Trays
  • Applying Materials
 

Flexible

  • Importing Materials
  • 3D Text
  • Hiding and Softening Lines
  • Shadows and Fog
  • Extension Warehouse

2. Object-Based Modeling: Unstickifying SketchUp

 

Core

  • Custom Trays
  • Intro to Styles
  • Groups & Components
  • Saving Components
  • 3D Warehouse
  • Object Moving and Aligning
  • Copying and Linear Arrays
  • Rotate and Rotate Array
  • Follow Me tool and techniques
  • Purge Unused
 

Flexible

  • Editing Styles
  • Mixing Styles
  • Importing Textures
  • Editing Materials
  • Advanced Materials
  • Projected Textures
  • Geolocation
  • Creating a FaceMe Component
  • Sandbox Terrain Tools
  • Solid Tools
  • Advanced Components
  • Component Instance Principles
  • Match Photo
  • Specialized Extensions

3. Organizing and Presenting

 

Core

  • Outliner
  • Layers
  • Scenes
  • Animation and Camera tools
 

Flexible

  • Mixing Styles
  • Section Cuts
  • Advanced Section Cuts
  • Layout